

This module can be played alone, as the first part of a series of three modules (with SHRINE OF THE KUO-TOA, D2, and VAULT OF THE DROW, D3), or as the fourth part of a continuing series of modules which form a special progressive campaign scenario (DUNGEON MODULES G1, G2, G3, D1, D2, D3, and Q1, (QUEEN OF THE DEMONWEB PITS). A complete setting for play of ADVANCED DUNGEONS & DRAGONS is contained herein.

This module contains background information, a large-scale referee's map with a matching partial map for players, referee's notes, special exploration and encounter pieces, a large map detailing a cavern area, encounter and map matrix keys, and an additional section pertaining to a unique new creature for use with this module and the game as a whole. The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the caverns under his stronghold (DUNGEON MODULE G3, HALL OF THE FIRE GIANT KING) discovered the Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. It can be played as an individual mission or as part of the series that began with "Eye of Pain" and continued in "Eye of Doom." "Eye to Eye" is the last of three adventures featuring the nightmarish beholder. Now, this group of heroes must meet eye to eye with Ilth K'hinax's newest occupants in an effort to stop the hive mother's pernicious plan! Unfortunately for the beholders, several facets of the hive mother's plan have been revealed through the exploits of a party of adventurers. Now, after countless years of self-imposed exile, the beholders are back!Īfter securing the city, the hive mother of Ilth K'hinax implemented a plan to wipe out all the beings living above it. However, the story of Ilth K'hinax's glory was passed down from one generation of beholders to the next. The few survivors fled, leaving the city deserted for hundreds of years. In times past, hundreds of beholders called it home - until simmering rivalries within their society exploded into warfare. This module can be played alone, as the second part of a series of three modules (with DESCENT INTO THE DEPTHS OF THE EARTH, D1, and VAULT OF THE DROW, D3), or as the fourth part of a continuing scenario (DUNGEON MODULES G1, G2, G3, D1, D2, D3, and Q1, QUEEN OF THE DEMONWEB PITS).ĭeep below the surface lies an ancient beholder city called Ilth K'hinax. This module contains background information, a large-scale referee's map with a matching partial map for players, referee's notes, special exploration and encounter pieces, a large map detailing a temple complex area, encounter and map matrix keys, and an additional section pertaining to a pair of unique new creatures for use with this module and the game as a whole. Determined to seek out these creatures, a body of doughty adventurers mounted an expedition to learn the strength of the Drow and bring retribution to them (DUNGEON MODULE D1, DESCENT INTO THE DEPTHS OF THE EARTH). Having put down a rising of giants, it was discovered that the motivating force behind their depredations was that of long-forgotten evil - the Dark Elves. They must travel to the temple to discover the fate of the men there, and, if possible, elicit their help in destroying the growing heinous power. Many of the townspeople have already abandoned their homes and those who remain have but one recourse left: They have sent out a cry for hardened adventurers, experienced in dispatching evil. Magical divining has proven useless in naming the dark forces that invade. Strange cries can be heard in the night, and there is a cowl around the moon. Now the darkness has spread to this town. Messengers dispatched to the temple to request guidance from the Holy Oracle located there have not returned.

One of the farmers says he found a farm animal crucified and eviscerated in a ritualistic fashion on his front porch.įollowing the first tremors, all communications with the Temple of Poseidon, seemingly the center of the troubled area, were cut off. They claim to have been terrorized by inhuman specters who prowled about their farms late at night. Several families near the temple have abandoned their farms and refused to return. Since the first quake, there have been a growing number of reports of strange events and macabre occurrences throughout the area. For the past several days, dozens of strong earthquakes have rocked the coastal area surrounding the underground Temple of Poseidon.
